NORDGRAD MAP V2.0.5 – FS22

FS22 Maps

NORDGRAD MAP V2.0.5 – FS22

Changes and improvements
– version 2.0.5.0
– Delete the old version of the map from the mods folder and put the new version of the map 2.0.5.0 there. This update does not affect your progress on the map in your save!
– additional rebalancing of the card’s economy
– large plants such as an oil refinery, mining, etc. are now operating at full production capacity. You can run all production lines at the same time without losing production capacity on each line
– fixed a problem with meadow grass near roads and so on. Now it is being fermented and working properly
– the second-level spruce was replaced with a 4th-level spruce from fs 17
– changes to the storage hangars for the production of boards and other products
– added an additional passage in the seaport from the side of the sawmill
– added additional travel at other factories
– Some road signs have been removed
– ore reception points have been redesigned at large factories. This improves the operation of the avtodrive mod, it is also easier for the player to navigate the gameplay
– fixed the gypsum loading trigger at the seaport
– new icons

Woodworking plant:
– Reduced prices: A wide board, a stack of boards and bars, a board for export (remains the most profitable, because “for export”), a bar 100×100, a Board 4 meters, a Board 6 meters.
– Pallet capacities have been changed: A stack of boards and bars(3000), a 100×100 bar(2000), a 4 m board(2000), a 6 m board(3000)
The number of cycles has been changed downwards.
-Removed the lines of the board of great length (because it is visually not long), Three-meter slats (these are boards of 3 meters, superfluous)

Seed production:
– All lines are reduced to one with the possibility of automatic selection of the consumed resource.
– The cost is adjusted for all resources.
– Reduced storage capacity of electricity, fertilizers and herbicides.

Weaving factory:
– Gas and Water lines have been removed. There is no need.
– The output of Liquid fertilizer has been removed

Paper mill:
– Increased the weight of the paper roll to 1300 kg and the capacity to 2800
– Pallets have been removed from recipes of paper, cardboard and paper in rolls. The tree is delivered to production. They will produce as much as they need.
– Wood chips are removed from the recipes. According to the technology, roundwood comes to the factories. Additional wood chips go as a boost 30%
– Increased prices: Paper – 3500, Cardboard – 2900, Paper in rolls – 3200. The prices are taken from DLS Platinum. Cellulose is the least profitable product because it is an intermediate product in production.

– Production of coal and iron ore :
– The cast iron has been removed. Moved to a metallurgical plant.
– The price of Coal in bags has been reduced to 1250. Gas and fuel oil have been removed from the recipe.
– Reduced the price of coal powder to 190

Metallurgical plant:
– Added cast iron. The capacity of the container with cast iron has been increased to 3000, the weight to 23000. Added spawn of cast iron containers next to empty containers.
– Increased the price of Steel to 3000, Cast iron to 2800, Metal sheets to 3200. The prices are taken from DLS Platinum.
– The line for the production of aluminum wires has been changed. The recipe includes an aluminum pig. It is necessary to place the icon above the pallet acceptance trigger for aluminum ingots.
– Removed the lines of Empty Barrels 2, 3 as unnecessary.

Distillery:
– In all recipes with barrels, Wooden pallets have been replaced with Wooden barrels
– Ethanol boost has been added to all alcohol recipes. There is a boost of cane molasses on the whiskey.
– Vodka recipes are both made from wheat.
– Strawberry liqueur: increased consumption of strawberries and sugar
– Wine: increased consumption of grapes and sugar, removed gas (wine is not heated)
– Beer: hops and barley are equalized. Increased water and gas (beer is brewing)
– Added a marker for barrels

Polymer processing:
– Removed lines with options for barrels and containers.
– Added processing lines of 2 and 3 types of barrels/containers to the 1st type. (next, I will create processing lines at all factories with recipes that are cleaned)
– Gas has been removed from the Antifreeze line

Potato:
– Removed the lines of Potatoes in grids, Clean potatoes, Potatoes of the highest grade, Cards.gratin, Fried potatoes, Chips with pepper, Potato pancakes, – Baked potatoes, potato salad, Croquettes.
– Added a pig Feed production line with beet molasses boost.
– Vegetable fat increased the price to 1200
– Potato soup price is reduced to 750.

Meat processing plant:
– Mix recipes are made.
– Gas and Water lines have been removed. Only cutting, freezing(Electricity), packaging (cardboard and pallets)

Greenhouses:
– Reduced volumes (Only 6 greenhouses with strawberries were enough for the LVZ, now 15 are needed)
– Pepper: price reduced to 750
– Onion: price reduced to 450

Wood pellets:
– Removed unnecessary lines
– Added pallet and plywood lines

Case:
– Cultivator: increased the volume of the pallet to 6000, reduced the price per 1000 liters to 5800
– Seeder: increased pallet capacity to 6000, reduced price to 10800
– Tractors and Combines: The pallet volume has been increased to 10,000, and the price has been reduced 10 times, respectively. The recipe now has large pallets.

Dairy products:
– Cheese, butter and chocolate are given to standard recipes.
– Sour cream price changed 1600, Kefir – 1200, Cottage cheese 1650, Bottled milk 1300.
– The paper has been replaced with rolled paper.
– The amount of output manure has been reduced.

Grain complex:
– Added flour and cornmeal lines.
– Added palletSpawners for flour pallets
– Added an unloadTrigger for wooden pallets
– Price correction.
– Bottom line: The grain complex is now also a mill. The player has a choice of what to make flour from. Flour is produced from refined grains faster and more efficiently and more profitably. But for good profitability, you need to put an electricity source next to it, because the delivery of electricity increases the cost of production. The mode of operation of the “One line” has been left, because the mill cannot grind different grains at the same time.

Confectionery production:
– Doughnuts increased price
– Added chocolate input with marker
– Lines of flour and crushed corn have been removed

Sugar beet processing:
– The plant was renamed the “Big Sugar Factory”
– Molasses is divided into beet and cane. Beetroot liquid, cane in cubes.
– Added Molasses production lines (beetroot and cane)
– Added sugar cane input with marker.
– Visual trigger borders (warningStripes) have been added to all sellingStation
– Bottom line: The expansion of production makes the plant relevant for purchase. Beet molasses is used as a boost in the production of pig feed, and cane molasses is used as a boost in the production of alcohol.

Manufacture of clothing:
– All recipes have been removed, except Clothes, Gloves, Overalls
– The fabric in rolls is removed in the Input (it is also standard in rolls)
– Added boosters with markers.

Manufacture of wood products:
– Removed recipes for drawer 2, a box for seedlings, a wooden barrel

Furniture factory:
– Paper has been removed from recipes
– Incoming messages are divided into 2 triggers
– A stack of boards and bars has been added to the entrance, Large-length boards (outdated) have been replaced with a Wide board.

John Deere:
– The prices and capacities of pallets have been changed by analogy with the Case factory

Production of fertilizers:
– A mix recipe has been made.

Production of bearings:
– Reduced performance. Profitability has been recalculated.

Yeast production:
– Reduced performance

Beverage production:
– Reduced performance


Credits: WarBossBY
(3 votes, average: 5.00 out of 5)
Loading...

This content was uploaded by website visitors. If you notice any mistake, please let us know.

FS25 Mods

If you are face difficulties which are hard to overcome, check our Farming Simulator Mods database and you will probably find a solution there. There additional files are extremely popular all around the globe. That’s definitely for a reason – every single Farming Simulator 19 Mod / Farming Simulator 22 Mod is unique and provides you explicit options. If you wonder how it works, you will find plenty of information in our FS19 Mods / FS22 Mods website – we have collected all kind of data to make the gaming easier. If you are passionate about the Farming Simulator 19 Mods / Farming Simulator 22 Mods as we are, then you are on the right site. Take a deeper look at our offered samples and pick the needed one. Then all you need to do is simply click on LS19 Mods / LS22 Mods free download button and implement it to your game. This few simple steps will lift your game to the upper level – what can be better that upgrading your game personally? Break all boundaries and develop your farm easily. These additional files will add so much value that you won’t want to play without them anymore. There is no risk, so no arguments against – therefore the are no excuses of not taking this special chance. It’s amazing how much a simple update can do – be the smart player and achieve much more than you were ever planning. It’s great getting even more than it was expected – that’s why we insist on you to try and test the benefits personally. That could be a great boost to your farm and there are no reasons why to react negatively. Take the best that you can and don’t look back – you must be orientated to the future and new experiences. That’s the only way to stay ahead of everything. If you see it as your goals, it’s definitely now or never!



Useful Information:
- Do you need any help? Join Our FS Group
- How to install Farming Simulator 19 Mods
- Farming Simulator 19 Release Date
- How to Create Farming Simulator 19 Mods
- Farming Simulator 19 System Requirements
- Farming Simulator 19 Mods on Consoles
- Download Farming Simulator 19 Game
- Landwirtschafts Simulator 19 mods

You may also like...

Leave a Reply

Your email address will not be published. Required fields are marked *