The Old Farm Countryside 3.0.0.0 Map
Changelog 3.0.0.0:
-Added 2 new crops. Spelled and Triticale.
-Several problems with the cultivation of Hops have been corrected.
-Fixed the error of the Eastern BGA, which did not allow you to compact the fine straw or sell silage.
-The opening and closing hours of the access door to the agricultural store have been changed.
-Now you can store all new crops in the farm silo.
-The height of the triggers for the sale of milk in West Harbor and dairy products has been adjusted.
-Added new translation: Polish (Thanks to RaV23 for the work done)
-All new crops have their name in English because they cause some kind of internal problem in the game.
-The collision that did not allow you to access the supermarket through the small entrance has been eliminated.
-The farmland near the area of the pigs has been modified, now the land occupied by the small lake enters the area of affordable land to be modified with the landscaping tool.
-Fixed the position in which the wool pallets left on the sheep farm, it will now be easier to pick them up.
-Adjust the height of various objects and stickers.
-Note: In order to collect the leftover food in the animal stables it is necessary to have the land on which they are located on property. As well as to download or collect material on the ground.
-Final version!!
Changelog 2.5.0.0:
-2 new types of crops, Rice and Hops have been added. In total 5 new crops. Millet, Sorghum, Rye, Rice and Hops.
-Modified the textures of the foliage and those of distance of the Rye.
-Very probably this is the final version.
Changelog 2.2.5.0:
-The Rye fill textures have been modified.
-Animation was added in the silo gate for seeds, ferlizer and lime.
Changelog 2.1.0.0:
-Ready for Seasons Mods.
-No snow inside the sheds and animal areas, among others …
-3 new crops were added: Rye, Sorghum and Millet.
-Adjusted the milk triggers, which were a little high and the milk could not be sold.
-The collisions in the farm walls were adjusted so that products not accepted in the silos can be unloaded on the ground and do not pass through it.
-Fixed the collisions of the Bunker located within the area of the cows.
-Some trees near one of the entrances to the farm were removed.
-I cannot guarantee that the mod of the seasons will work 100% correctly and without failures.
-Now you can enter the chicken coop with the lifting manitou (MC18) or similar to collecting the egg pallets.
-If you wish to remove the building from the main farm, I recommend using the Giants editor. I have not been able to put the option to disappear when selling the farm because that would involve many modifications.
-All animals are incorporated into the map, but you can add and place your own animal pastures anywhere else on the map if you wish.
-The main farm, along with the farm house can be sold so you can build yours instead.
-8 points of sale of grain, 1 sawmill, 2 BGAs and independent outlets distributed by the map where we can sell all the remaining products, sugar cane, beet, potatoes, milk, wool, cotton, eggs, logs of wood , of course the animals and the grass and straw.
-3 large forest areas.
-Several free water collection points.
-Animated doors that give access to the farm.
-57 affordable land with a variety of sizes.
-The old Farm Countryside includes all the features of Farming Simulator 19.
-Indicator posters.
-Traffic included. (It will be increased in the final version)
-Multi terrain angle ready (available only for PC / Mac version)
-Custom lighting engine. (Subject to change)
-Customized transportation missions and field missions.
-When using the tool to modify terrain and textures, add grass along with any of the 4 grass textures implemented on the map
-Remember that both the farm, with all its complements, and the animals will only be available starting the game as New Farmer, the first of the three available options.
-This map is a conversion of the version for Farming Simulator 17 much improved and with many hours of work. I hope it is to your liking and enjoyment.
After latest update (3.0) I have problem with season mod. After midnight silo triggers or any other triggers on map don’t work anymore. Cant dump anything anywhare. Bummer. If I remove season mod, everything works nice. Server log is full of “FS19_RM_Seasons/src/misc/SeasonsGrass.lua:486: attempt to index field ‘semiDryHeightType'” these lines !!!