Big in Papenburg v1.06 Mod
Changelog 1.06 Map:
-PDA newly created or corrected.
-Farmlands increased from 111 to 114
-New gas station installed.
-Fixed the flying shield at Agravis.
-Height correction of the sawmill.
-Small contractor built in.
-New Tipcollis installed on the BGA and widened the wall.
-New flags (EWE) installed at the BGA
-Map freed from unnecessary ballast. Size of 827MB reduced by approx. 28.8% to 589MB !!
Silopack expanded by 5 more variants.
Now includes:
Outdoor long 100x25m
Outdoor long 100x15m + new +
Outdoor medium 65x18m
Outdoor medium 65x15m + new +
Outdoor medium 40x15m + new +
Driving silo short 36x26m + new + 2 x side by side in one
Driving silo long 108x26m with side access and previously 2 in one, one behind the other. Now now 4 silos in one, behind and next to each other +
correct description of length and width can be found in the shop.
That’s it for the time being with updates, that’s bad.
Important info again about kompabitltäts problems with other mods.
The map is not compatible with “More Bunker silo”. Conflict with “CornPlus”
It may come to problems with “Addon Straw Salvage”. but don’t want to exclude that it works.If must start a new game
Who has problems with placeable objects must activate in the settings of “Global Company” – “place everywhere”!!!
Features :
4Fach Map:
1600 hectares large of which : 919,021 hectares of meadows and arable land(fields and meadows) 95.Plus a lot of forest(about 200000 trees) and other useful land and fallow land)Total land area 111.
-several places to set up or place dairy,arable or other farm or production buildings.
-Info about the map and fruit varieties:
Dump height maximum 5 m(standard 4m) all fruit varieties are !!!!planable!!!!
Swath sizes or heights greatly reduced.On the yield(to standard) nothing changes,unless you do not fertilize.
Crops :All standard + rye,triticale,spelt,alfalfa,clover,carrots,onions,elephant grass,horse grass and field grass! Sugar cane and cotton have been removed!!!!!
To from the cornplus + addons grass+corn+alfalfa+clover silage.
Swine farm with possibility of expansion.
-large horse stud with possibility of expansion.
-large double BGA with 4 silos
-Seasons Ready.
-Corn Plus + addons CCM+Forage+Horse Addon Ready.
-Manure System Ready (needed in places).
-Precision Farming Ready.
-Guidance Stearing Ready.
-Global Company Ready.
-Coursplay support.
Important Info:
There are included in mods 2 open air silos in medium approx. 65mx18m and large asuführung approx .100mx25 m.
1 driving silo with wall 110mx26m and side access.There are 2 silos in a row 2x55mx26m(That goes)
To: As a game start “New Farmer Money 100.000€” is a small basic framework of buildings on the farm (career start point) And an already quite considerable fleet of vehicles included There are 2 fields and 6 meadows available.It is not a farm fully developed!!!!!
As “Farmmanager Money 1.250.000€” You can fully choose where to settle
from “Zero start Money 500.000€” you can fully choose where to settle
Required mods:
https://www.fs19mods.com/manure-system-v1-2-mod/
https://www.fs19mods.com/guidance-steering-official-v1-0-0-0-mod/
Recommended mods:
https://dl-file.com/lblsim6mcl34/Silos_bitte_entpacken.zip.html
https://www.fs19mods.com/seasons-1-3-2-0-mod/
https://www.fs19mods.com/precision-farming-dlc-1-0-2-0-mod/
https://www.fs19mods.com/precision-farming-addon-1-1-0-0-mod/
https://www.fs19mods.com/maizeplus-1-5-2-0-mod/
https://www.fs19mods.com/maizeplus-ccm-extension-1-2-0-0-mod/
https://www.fs19mods.com/maizeplus-forage-extension-1-4-0-0-mod/
https://www.fs19mods.com/courseplay-for-v6-4-0-7-mod/
https://www.fs19mods.com/biogas-plant-450kw-1-0-0-0-mod/
https://www.fs19mods.com/cowshed-1-0-0-0-mod-4/
https://www.fs19mods.com/cowshed-33-1-0-0-0-mod/
https://www.fs19mods.com/animal-pen-extension-1-2-0-0-mod/