CoursePlay v6.03.00018 Mod

FS19 Other

CoursePlay v6.03.00018 Mod

For today actual / last official – v6.03.00018
GlobalSettings MP bugfix and AutoRepairSetting (#6580)
GlobalSettings MP bugfix and AutoRepairSetting
added AutoRepairSetting to enable
automatic repair while driving
fixes GlobalSettings sync in MP
typo autodrive fix

The well-known script Kurspley! You can say the main au pair! Now available on the 19th farm!

Courseplay script mod (current working version)
This is probably the most popular mod in the game. The Kursplay script makes it possible in the game to create routes and tasks for various kinds of equipment, and then complete them. This means that by creating a route for your tractor, or, for example, a truck, it will independently perform the specified work without your further participation. As you can imagine, this is much more interesting and, all the more, more functional than the standard hired workers in FS 2019.

After downloading and installing the Courseplay modification into the Farmer Simulator 19 game, you will be able to create routes for various agricultural equipment. As an example, if you need to send a tractor for some kind of work: plowing the land, sowing a future crop or harvesting it, then you just need to indicate the field number. A truck can be taught to deliver some of your goods for sale or to transport goods from point B to point A. It all depends on your imagination, because the script has many possibilities.

How to use the Kursplay mod in FS 19?
Nothing complicated really! After you have downloaded and installed this mod, you need to press the following key combination: Ctrl plus Delete. A menu in Russian should appear before your eyes. Everything in it is quite simple and clear. But, in short, it all comes down to creating a route for the unit of equipment you need and its further reproduction, that is, you indicate where to go, which route, and what to do in the end.

True, there is one BUT: the first time, to create a route, you will have to drive it yourself. Thus, you indicate the points to follow, turns, etc. Well, then the technician will remember the route and your actions and will be able to move independently.

Features of the version:
– You can select the number of flights from the base to the point of sale;
– After the specified number of flights, he gets up at the end point and reports it;
– Also, while the tractor is waiting for the filling of the combine bunker, it turns off the engine;
– Minor bugs fixed;
– Proven to be stable


Credits: DevTeam
(4 votes, average: 5.00 out of 5)
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2 Responses

  1. Matthew Brand says:

    I am having major issues with the mod. Keyboard functions not responding due to the following error from log files. How can I fix this problem? I refuse to play the sim without this mod.
    021-01-03 06:56 LUA call stack:
    2021-01-03 06:56 =C:/Users/brand/OneDrive/Documents/My Games/FarmingSimulator2019/mods/FS19_Courseplay/CombineUnloadManager.lua (385) : getWorldTranslation
    2021-01-03 06:56 =C:/Users/brand/OneDrive/Documents/My Games/FarmingSimulator2019/mods/FS19_Courseplay/CombineUnloadManager.lua (332) : getFieldNumberByCurrentPosition
    2021-01-03 06:56 =C:/Users/brand/OneDrive/Documents/My Games/FarmingSimulator2019/mods/FS19_Courseplay/CombineUnloadManager.lua (312) : updateCombinesAttributes
    2021-01-03 06:56 =C:/Users/brand/OneDrive/Documents/My Games/FarmingSimulator2019/mods/FS19_Courseplay/CpManager.lua (273) : onUpdate
    2021-01-03 06:56 dataS/scripts/BaseMission.lua (1599) : update
    2021-01-03 06:56 dataS/scripts/FSBaseMission.lua (1979) : update
    2021-01-03 06:56 dataS/scripts/missions/mission00.lua (469) : update
    2021-01-03 06:56 dataS/scripts/main.lua (1944) : update
    2021-01-03 06:56 Error: Running LUA method ‘update’.
    2021-01-03 06:56 dataS/scripts/economy/FarmlandManager.lua(389) : attempt to perform arithmetic on local ‘worldPosX’ (a nil value)
    2021-01-03 06:56 Warning (script): Unknown entity id 149941 in method ‘getWorldTranslation’.

    • Frederic Dion says:

      hello
      is it possible to add the possibility to have only a courseplay grain kart driver while you drive the combine by yourself in the field. For now we have the obligation to have a worker in the combine to have a functional courseplay grain kart driver. it would be fun to have a grain kart that you dont have to reach to get empty while driving the combine.

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