Dreisternhof 1.0.0.7 Mod
You now have the opportunity to breathe new life into the old Dreisternhof. The buildings are still good to start immediately. So spare no time or effort, because you will be rewarded with a beautiful yard and a nice shop. At the farm are already cows, pigs and chickens. Sheep and horses are at the side yard, which you have to buy first.
On the map you expect:
25 fields
6 meadows
4 outlets
1 BGA
Propagating grass added
Traffic is blocked
Added “snow mask”
Forests for forestry work
Have fun, whether in SP or MP.
Changelog 1.0.0.1:
– Cow and pigsty processed (the decoration objects are gone)
-Other field textures
– at the two higher levels of difficulty no animals are at the start
-Cotton and sugarcane are back on the map
-small changes
Changelog 1.0.0.2:
-Improve your own placeable
– exchanged some shelters
– Textures on the side of the road and some dirt roads changed
-Revised landscape
-In the game can now bushes (GRASSTOWN) and decorative grass cannot be drawn renewable (GRASSROUG)be drawn
-Textures of courtyard buildings revised
Except for the new textures on the streets, dirt roads and the landscape, none
new savegame needed
Changelog 1.0.0.3:
-Textures exchanged on farm buildings
-Improve performance
-new water tarpaulin
no new savegame necessary
Changelog 1.0.0.4:
-other field textures
-new garage and halls
-new yard silo
-Sleep trigger installed
– various textures changed
no new savegame necessary
Changelog 1.0.0.5:
NEW SAVEGAME REQUIRED!
– the courtyard has been redesigned with other buildings
-new cowshed
– sheep at the farm
-new cattle dealer
-Horses are now in the barn area
-miscellaneous small changes to the location
-new wool sale
Changelog 1.0.0.6:
– Different grass texture
– Other map sounds
– New deco elements
– Hofsilo got gates
– Various small changes
No new savegame necessary!
Changelog 1.0.0.7:
Attention, new savegame required!
-Installed a new farm with pigs
-Main courtyard slightly redesigned
-Place signs inserted
-Silo for seeds, lime and fertilizer inserted in the main courtyard
-Haupthof now has a silo for feed
-Seeds and fertilizer can be bought
-Sheep are housed in the cowshed
-Propagating grass removed
– minor improvements